Players can usually walk to room A-064 before it spawns.It will always take a few seconds for A-60 to spawn upon opening room A-060, so players should be listening for its sound cue after traversing a few rooms forward.A-60 behaves similar to how its Rooms counterpart does when it first appears, moving at similar speeds to the current room.Players should also wait for A-60 to despawn as soon as it reaches the latest room, as it will not do so until approximately four seconds have passed, where it is then safe to continue further.If there is another entity causing this, players should listen for a sound that sounds similar to static and hide if such is confirmed. To counter this, players can identify any screen-shaking from an unknown origin, as A-60 is known for causing tremendous screen-shaking. It is also quieter than the entities before it, and eventually after it, which proves to be a threat when in the presence of other entities.Locker, Functional Blue Locker, Table, Fridge) and enter it to avoid being killed by A-60. A-60 can be avoided similarly to any other runner-type entity in the game, simply players must locate any nearby hiding spots (e.g.It emits a bright red glow and causes a heavy screen-shake to any players within its presence.įinally, A-60's sixth or last face is a red spiral/swirl, with 2 drooping eyes, and an open mouth with three top teeth, The rest of the mouth is not visible due to the rest of its spiral appearing to turn over it, It is identical to Giygas from the Nintendo game Earthbound, as it was taken directly from earthbound. AppearanceĪ-60 appears identical to how it does in the original Rooms, appearing as six various horrific red faces that overlay and switch each second. This is also one of, if not the most iconic entity of any Rooms Fangame, as it makes an appearance in most of them and is commonly associated with Rooms. It also remains idle in the room it is currently in if all players are currently hidden inside of lockers, instead of continuing in its track like IR's A-60. A-60 in Rooms will accumulate more speed the more rooms the player progresses through in order to catch up to them. Notable differences between the two are in its mechanic. This mechanic is to catch players who expect the entity to head back or despawn off-guard.Ī-60 acts similar to its original Rooms counterpart, as both start from the lobby and quickly head to the latest room at a considerably high velocity. Upon reaching its destination, instead of simply despawning like the aforementioned entity or rebounding like A-35, A-60 will stop in its tracks abruptly in front of the last unopened door, remaining idle for about four seconds before eventually despawning. It moves about six times faster than A-10. Similar to other runner-type entities in the game, A-60 will spawn inside of the lobby and will immediately depart, rapidly traversing the various rooms the player has already passed and making its way to the latest unopened room. Whenever it spawns, it'll make a slight static noise to signify that it has spawned, though from afar this may be difficult to hear. A-60 moves significantly quicker than its predecessor, A-35, and decently slower than its successor, A-100. Make sure you're quick because A-60 will start chasing any players that are currently not in a Locker! DescriptionĪ-60, colloquially referred to as "The Multi Monster", is the third runner-type entity within Section A, and the first of the two entities from the original Rooms, the second one being A-200. Once you unlock the door, A-60 will typically start appearing on room A-60 and will spawn in a previous room behind the player. Smyth Face.You can get A-60 door on Roblox by going to The Rooms easter egg, which is usually found around Door 60 of the Hotel. It was changed later to a different image and name to the Dr. Page of the image quickly caught a few days after the incident. Unlike the previous one, it was changed to a copy of the Man Face, which was sold to 712 users. Smyth face, the one that replaced the c: face. The original texture of the face is still available and can be viewed here. Smyth Face however, the description did not change. The overall appearance of the face is a cross-eyed smiley face.Īfter the incident, the name and image of the face were changed to Dr. The image is considered 'creepy' or 'weird'.
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